Mansfield College, Oxford, United Kingdom
This projects invites papers that consider the place of the comic or graphic novel in both history and location and the ways that it appropriates and is appropriated by other media in the enactment of individual, social and cultural identity. Papers, reports, work-in-progress, workshops and pre-formed panels are invited on issues related to (but not limited to) the following themes:
- Just what makes a Graphic Novel so Graphic and so Novel?:
~Sources, early representations and historical contexts of the form.
~Landmarks in development, format and narratology.
~Cartoons, comics, graphic novels and artists books.
~Words, images, texture and colour and what makes a GN
~Format, layout, speech bubbles and “where the *@#% do we go from here?”
- The Inner and Outer Worlds of the Graphic Novel:
~Outer and Inner spaces; Thoughts, cities, and galaxies and other representations of graphic place and space.
~ Differing temporalities, Chronotopes and “time flies”: Intertextuality, editing and the nature of Graphic and/or Deleuzian time.
~ Graphic Superstars and Words versus Pictures: Alan Moore v Dave Gibbons (Watchmen) Neil Gaiman v Jack Kirby (Sandman).
~Performance and performativity of, in and around graphic representations.
~Transcriptions and translations: literature into pictures, films into novels and high/low graphic arts.
- Identity, Meanings and Otherness:
~GN as autobiography, witnessing, diary and narrative
~Representations of disability, illness, coping and normality
~Cultural appropriations, east to west and globalisation
~National identity, cultural icons and stereo-typical villains
~Immigration, postcolonial and stories of exile
~Representing gender, sexualities and non-normative identities.
~Politics, prejudices and polemics: banned, censored and comix that are “just plain wrong”
~Other cultures, other voices, other words
- To Infinity and Beyond: The Graphic Novel in the 21st Century:
~Fanzines and Slash-mags: individual identity through appropriation.
~Creator and Created: Interactions and interpolations between authors and audience.
~Hypertext, Multiple formats and inter-active narratives.
~Cross media appropriation, GN into film, gaming and merchandisng and vice versa
~Graphic Myths and visions of the future: Sandman, Hellboy, Ghost in the Shell.
~Restarting the Canon: what are the implication of the restart in universes such as Marcel and DC and do they represent the opportunity to reopen ongoing conversations?
300 word abstracts should be submitted by Friday 22nd March 2013. If an abstract is accepted for the conference, a full draft paper should be submitted by Friday 21st June 2013. 300 word abstracts should be submitted to the Organising Chairs; abstracts may be in Word, WordPerfect, or RTF formats, following this order:
E-mails should be entitled: GN2 Abstract Submission
Rob Fisher: gn2 (at) inter-disciplinary.net